![]() ![]() Inside the body, there are two high-quality microphones for team chat. Once you can remember the switch positions, it’s a great system with a quick response time. Here you’ll find controls for the power, monitoring, mic mute, game and chat volume, alongside the USB-C charging port and 3.5mm port for wired connections. The left earcup houses all of the onboard controls. Related: The best 4K TVs under £500 | The best gaming chairs Controls, wireless connection and the competition After a few alignment tweaks in the console settings, the PULSE immersed me in the action. But the sense of separation and space provided by the PULSE drivers allows the artificial surround tech to flex its muscles. Now, this 3D sound is a feature of the console rather than the headset. The excellent frequency performance of the PULSE is elevated even further by Sony’s Tempest 3D AudioTech. Even Kratos’ demigod grumbling is discernable. The mid-range of the PULSE sits forward in the mix, leading to a clear and precise, realistic and articulate vocal performance across the board. Spider-Man: Miles Morales has so much personality that I doubt it sounds bad anywhere, but it sounds particularly sharp on the PULSE, which delivers the hustle of NYC, zips of webbing and bass-bouncing hip-hop soundtrack with power, accuracy and finesse.įinessed, too, is the dialogue performance. For example, in God Of War, Kratos’ Leviathan Axe lands with a palpable thud and crunch, while the higher clinks and chinks of incidental armour movement still carry through. The PULSE has a thick and precise bass and low-mid response that adds plenty of weight and atmosphere to in-game audio without ever overpowering the mix. Yet, for putting up with the discomfort, you are rewarded with some perfect gaming audio. Read more: The best gaming headsets | The best gifts for gamers One or two-hour gaming stints are acceptable, but if you plan on gaming all afternoon, you’re in for some discomfort. The pads are warm with next to no ventilation, and the rubber head strap pulls on the hair. In practice, the rubber band and ear cup design works well for shorter gaming sessions but are more uncomfortable during extended play. The ear cups are filled with springy padding that isolates the ears from outside distractions and are covered in a supple synthetic leather-like material. Inside the rigid white band of the headset, there’s a thick rubberised head strap that shapes to the head to ensure optimum position and fit. Though plastic in construction, the PULSE feels robust and sturdy. Happily, however, the build quality is top-tier. Each to their own, but for me, the styling is a little too ostentatious. Much like the accompanying console, the PULSE headset leans into a specific look - a look that is, at times, divisive, especially compared with the conservatively styled Microsoft Wireless Xbox Headset. Coming in comfortably under £100, it’s a positively modest offering that’s not much more costly than some PS5 games. Unlike the PlayStation 5, the PULSE 3D headset doesn’t carry a premium price tag. ![]()
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